Following is a list in alphabetic order of all people who have ever worked on the POV-Ray Team or who have made a note-worthy contribution. If you want to contact or thank the authors read the sections "Contacting the Authors" or use email addresses below.
CURRENT POV-Team MEMBERS |
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NAME |
PARTICIPATION |
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Dieter Bayer |
Wrote sor, lathe, prism, media and many other features |
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Thomas Baier |
New 3.1 team member, tester |
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Chris Cason |
Windows version coordinator and other contributions |
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Dale C. Brodin |
Alpha & Beta tester, forum support |
brodin@execpc.com |
Andreas Dilger |
Former Unix coordinator, Linux developer, PNG support |
www.mddsp.enel.ucalgary.ca/People/adilger/ |
Peter Drapich |
Amiga PowerPC developer |
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Thorsten Froehlich |
Mac developer |
ThorstenFroehlich@compuserve.com |
Alan Kong |
Alpha & Beta tester, forum support |
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Lutz Kretzschmar |
Moray author, MS-Dos 24-bit VGA, part of the anti-aliasing code |
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Robert A. Mickelsen |
Artist, 3.0 docs contributor |
ram@iu.net www.websharx.com/ kahuna |
Joel Newkirk |
Primary Amiga developer |
newkirk@snip.net |
Nathan O'Brien |
Artist, tester |
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Redaelli Paolo |
Amiga developer |
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Anton Raves |
Alpha & Beta tester, Mac contributor |
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Eduard Schwan |
Mac version coordinator, mosaic preview, docs |
espsw@compuserve.com http://ourworld.compuserve.com/homepages/povraymac |
Erkki Sondergaard |
Alpha & Beta tester, 3.0 Scene files |
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Timothy Wegner |
Fractal objects, PNG support |
twegner@phoenix.net |
Chris Young |
POV-Team coordinator, parser code |
76702.1655@compuserve.com |
PAST POV-Team MEMBERS and CONTRIBTORS |
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NAME |
PARTICIPATION |
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Claire Amundsen |
Tutorials for the POV-Ray User Guide |
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Steve Anger |
POV-Ray 2.0/3.0 developer |
sanger@hookup.net |
Randy Antler |
MS-Dos display code enhancements |
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John Baily |
RLE targa code |
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Eric Barish |
Ground fog code |
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Kendall Bennett |
PMODE library support |
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Steve Bennett |
GIF support |
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David Buck |
Original author of DKBTrace POV-Ray 1.0 developer |
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Aaron Collins |
Co-author of DKBTrace 2.12 POV-Ray 1.0 developer |
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Chris Dailey |
POV-Ray 3.0 developer |
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Steve Demlow |
POV-Ray 3.0 developer |
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Joris van Drunen Littel |
Mac beta tester |
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Alexander Enzmann |
POV-Ray 1.0/2.0/3.0 developer |
70323.2461@compuserve.com xander@mitre.com |
Dan Farmer |
POV-Ray 1.0/2.0/3.0 developer |
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Charles Fusner |
Blob, lathe and prism tutorial tutorials for the POV-Ray User Guide |
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David Harr |
Mac balloon help and palette code |
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Jimmy Hoeks |
Help file for Windows user interface |
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Terry Kanakis |
Camera fix |
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Kari Juharvi Kivisalo |
Ground fog code |
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Charles Marslett |
MS-Dos display code |
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Pascal Massimino |
Fractal objects |
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Jim McElhiney |
POV-Ray 3.0 developer |
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Mike Miller |
Artist, scene files, stones.inc |
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Douglas Muir |
Bump maps, height fields |
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Jim Nitchals |
Mac version, scene files (Jim passed away in June 1998 but his contributions to POV-Ray will not be forgotten) |
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Paul Novak |
Texture contributions |
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Dave Park |
Amiga support, AGA video code |
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David Payne |
RLE targa code |
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Bill Pulver |
Time code |
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Dan Richardson |
3.0 Docs |
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Tim Rowley |
PPM and Windows-specific BMP image format support |
trowley@geom.umn.edu |
Robert Skinner |
Noise functions |
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Zsolt Szalavari |
Halo code which was later turned into media |
zsolt@cg.tuwien.ac.at |
Scott Taylor |
Leopard and onion textures |
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Timothy Wegner |
Fractal objects, PNG support |
twegner@phoenix.net |
Drew Wells |
POV-Ray 1.0 developer, POV-Ray 1.0 team coordinator |